Armored Core 6 Attack the Old Spaceport Battle Log, Armored Core 6 Wiki, Gameplay and Trailer

Armored Core 6 Wiki

Armored Core VI: Fires of Rubicon, a highly anticipated mecha-based vehicular combat game, emerged in 2023 as a significant installment developed by FromSoftware and published by Bandai Namco Entertainment. The release marked a pivotal moment for fans of the Armored Core series, being the first entry since 2013’s Armored Core: Verdict Day. This long-awaited return brought thrilling mech battles to multiple platforms, including PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.

The game’s arrival was met with substantial excitement, and initial reviews have been largely positive. Armored Core VI received acclaim from both players and critics alike, demonstrating that the series had successfully revitalized its appeal. With its blend of intense mecha combat, strategic gameplay, and immersive world-building, Fires of Rubicon breathed new life into the franchise.

FromSoftware, renowned for titles like the Souls series and Sekiro: Shadows Die Twice, leveraged their expertise in crafting challenging gameplay experiences to deliver a compelling mecha warfare simulation. Bandai Namco Entertainment’s role in publishing ensured the game’s reach to a wide audience of gamers across different platforms.

Armored Core VI: Fires of Rubicon’s positive reception underscored the enduring appeal of mecha battles and highlighted the significance of the series’ return after a long hiatus. It proved that the fusion of futuristic war machines and tactical combat continued to captivate gamers, offering them a thrilling and immersive experience in the world of armored warfare.

Armored Core 6 Attack the Old Spaceport Battle Log

In Armored Core 6, the “Attack the Old Spaceport” mission harbors a valuable Battle Log that can be somewhat elusive. To obtain it, follow these steps:

  • Mission Availability: You can access the mission “Attack the Old Spaceport” in Chapter 2 of the game. If you miss the Battle Log during your initial run, you’ll need to replay the mission to acquire it.
  • Log Location: Instead of focusing on the heavy warship objectives marked on your screen at the mission’s start, head to a specific area. There, you’ll notice a blue objective marker to your right, but the Battle Log is actually on a closer, isolated platform.
  • Enemy Resistance: Expect numerous enemies on this platform, including basic foes that can overwhelm you if not dealt with swiftly. While the Light MTs and Artillery units present minimal challenges, a formidable opponent, an LC (Lightweight Combatant), will spawn. Look for the distinctive logo on the left side of its health bar to identify it.
  • Defeating the LC: The LC boasts fast and evasive movement, making defeating it a challenge. Your approach will depend on your mech’s build. Strategies like using Plasma missiles and dual-wielding Gatling Guns to stagger and rapidly reduce the LC’s health can be effective.
  • Rewards: Successfully vanquishing the LC grants you a bonus of 22,000 COAM and the coveted Battle Log.
  • Mission Completion: To ensure the Battle Log is added to your collection, reach the next checkpoint without losing your mech and complete the mission.

In summary, securing the Battle Log in “Attack the Old Spaceport” requires strategic gameplay and effective use of your mech’s capabilities. By following these steps, you can enhance your collection of valuable Armored Core 6 collectibles. Best of luck in your mission, and make sure to secure that Battle Log for your achievements!




Armored Core 6 Gameplay

Armored Core VI places a strong emphasis on mecha-based vehicular combat, immersing players in the role of skilled pilots commanding formidable war machines known as Armored Cores. These mechs offer vast customization opportunities, allowing players to fine-tune and optimize their capabilities by utilizing a wide array of available parts.

A standout feature of the game is the extensive weapon customization. Players have the option to equip their mechs with various weaponry, with slots available on each arm and two more on the mech’s back. This versatility in armament empowers players with strategic freedom as they engage in intense combat scenarios.

The concept of the arena, a hallmark of the series, remains intact and is introduced through the “combat aptitude evaluation program.” This mode allows players to test their skills and compete against other pilots. Successful completion of missions rewards players with in-game currency, known as credits. The amount of credits earned is influenced by the objectives accomplished during these missions, with potential deductions for unmet goals, adding a layer of challenge and incentive for mastery.

Notably, Armored Core VI has departed from the debt system seen in earlier series entries, where players incurred financial penalties for mission failures. Instead, this installment grants players the freedom to attempt missions without fear of losing currency, enabling them to refine their skills and strategies through repeated trials. This change fosters a more forgiving gameplay experience, encouraging players to experiment and improve without the financial consequences of previous iterations.

Armored Core 6 Trailer


Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

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